2025 AIME I Problems/Problem 13
Problem
Alex divides a disk into four quadrants with two perpendicular diameters intersecting at the center of the disk. He draws more lines segments through the disk, drawing each segment by selecting two points at random on the perimeter of the disk in different quadrants and connecting these two points. Find the expected number of regions into which these
line segments divide the disk.
Solution 1
First, we calculate the probability that two segments intersect each other. Let the quadrants be numbered through
in the normal labeling of quadrants, let the two perpendicular diameters be labeled the
-axis and
-axis, and let the two segments be
and
Segment
has endpoints in two opposite quadrants.
This happens with probability WLOG let the two quadrants be
and
We do cases in which quadrants segment
lies in.
- Quadrants
and
and
and
and
and
: These share one quadrant with
and it is clear that for any of them to intersect
the endpoint that shares a quadrant with an endpoint of
on a certain side of that endpoint of
For example, if it was quadrants
and
then the point in quadrant
must be closer to the
-axis than the endpoint of
in quadrant
This happens with probability
Additionally, segment
has a
to have endpoints in any set of two quadrants, so this case contributes to the total probability
- Quadrants
and
This always intersects segment
so this case contributes to the total probability
- Quadrants
and
We will first choose the endpoints, and then choose the segments from the endpoints. Let the endpoints of the segments in quadrant
be
and
and the endpoints of the segments in quadrant
be
and
such that
and
are in clockwise order. Note that the probability that
and
intersect is the probability that
is paired with
which is
Thus, this case contributes to the total probability
Segment
has endpoints in two adjacent quadrants.
This happens with probability WLOG let the two quadrants be
and
We do cases in which quadrants segment
lies in.
- Quadrants
and
and
and
and
and
This is similar to our first case above, so this contributes to the total probability
- Quadrants
and
This cannot intersect segment
- Quadrants
and
Similar to our third case above, this intersects segment
with probability
so this case contributes to the total probability
Thus, the probability that two segments intersect is
Next, we will compute the expected number of intersections of a segment with the axes. WLOG let a segment have an endpoint in quadrant
Then, it will intersect each axis with probability
because two out of the three remaining quadrants let it intersect a specific axis, so the expected number of axes a segment intersects is
So, why do intersections matter? Because when adding a segment, it will pass through a number of regions, and for each region it passes through, it will split that region into two and add another region. The segment starts in a region, and for each intersection, it will enter another region, so the number of regions a segment passes through is more than the number of intersections with the axes and other segments. Thus, we have that by linearity of expectation the expected number of new regions created by adding a segment is
so the number of new regions added in total by
segments again by linearity of expectation is
which simplifies to
as the expected number of new regions added by the
segments. The axes create
regions to begin with, so our answer is
~BS2012, eevee9406
See Also
2025 AIME I (Problems • Answer Key • Resources) | ||
Preceded by Problem 12 |
Followed by Problem 14 | |
1 • 2 • 3 • 4 • 5 • 6 • 7 • 8 • 9 • 10 • 11 • 12 • 13 • 14 • 15 | ||
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