The Incredible Forum
The Incredible Forum is an AoPS game forum founded by megahertz13 on August 12, 2022. It has reached up to 3rd on the Other Forums. It is also administrated by Sotowa. An active user named SpeedCuber7 also has a wiki page. Its full list of admins and moderators, as well as other data, can be found in the Data Center.
It was previously known as Math Puzzles & Games until around September 1 and later Math, Puzzles, and Games until September 9.
In August 25, its bank code was the following:
[size=150][b]Welcome to the bank![/b][/size]
[size=150]Our currency is MPG (Math Puzzles and Games)[/size]
[size = 200][hide = Commands] /signup to get your bank account, and get 20 MPG. (You can only post this once)
/dailygain to get 15 MPG daily.
If you want to buy something from the shop, /shop{what is the item}{how much does the item cost}.
If you win a game or something, /deposit{how much MPG}{why you are getting this MPG}.
For example, if you just advertised this forum (with proof) post /deposit{15 MPG}{I advertised}
Please always post the bank accounts (only change your MPG number). [/hide] [/size] [size = 200][hide = Random Money Generator] [b]You can run this program as many times as you want per second. If you got something, please post it as a screenshot and post \deposit{how much you earned or loss}{I ran the Random Money Generator}. Please do not keep spamming until you get something good, we have ways of knowing if you just get good things (grand prize), etc.[/b] [pywindow] import random a = [ "You get no MPG. Aw man!", "You get no MPG. Aw man!", "You get no MPG. Aw man!", "You get no MPG. Aw man!", "You get no MPG. Aw man!", "You get 2MPG. Congrats!", "You get 2MPG. Congrats!", "You get 2MPG. Congrats!", "YOU GOT THE GRAND PRIZE OF 25MPG!!! oRz", "You lost 1MPG. Such luck this is!", "You lost 1MPG. You must be unlucky!", "You lost 1MPG. Such luck this is!", "You lost 1MPG. You must be unlucky!", "YOU GOT THE GRAND LOSS OF 25MPG! SORRY!", ] x = random.choice(a) print(x) [/pywindow] [/hide]
[hide=Mining]Idea by Bob_Smart, added by Sotowa [b]This will go in effect on August 26.[/b] Write /[insert mine name] and a moderator will run the mine's respective code and update the bank accounts accordingly. You can mine every day. Everyone can run the code for simulation purposes, but please do not change the bank accounts accordingly if you are not a moderator. These mines will only give you DMC (except in the Silver Mine), which is Daily Mining Coins. At the moment, 3 DMC = MPG, but this is subject to change at any time, like real currency exchange rates. Note that you can convert DMC to MPG, but not vice-versa. The first person to have 200 DMC at one time gets 10 MPG. [size=75]Default pickaxe power is 0[/size] [hide=Pickaxe Shop][hide=Flimsy Pickaxe]Power: 1 Cost: 2 DMC[/hide] [hide=Improvised Pickaxe]Power: 2 Cost: 10 DMC[/hide] [hide=Old Pickaxe]Power: 3 Cost: 15 DMC[/hide] [hide=Decent Iron Pickaxe]Power: 4 Cost: 25 DMC[/hide] [hide=Hefty Iron Pickaxe]Power: 5 Cost: 40 DMC[/hide] [hide=Silver Pickaxe]Power: 6 Cost: 75 DMC[/hide] [hide=Perfect Pickaxe]Power: 7 Cost: 150 DMC[/hide] [hide=Gold Pickaxe]You get double profits with this pickaxe! Power: 4 Cost: 150 DMC[/hide] [hide=Crystal Pickaxe]You or the moderator will run the code twice and take the better result of the two. Power: 6 Cost: 150 DMC[/hide][/hide] [hide=Pickaxes List]Put users and their pickaxes here once people start getting pickaxes. Flimsy Pickaxe (1): Improvised Pickaxe (2): Old Pickaxe (3): Decent Iron Pickaxe (4): Hefty Iron Pickaxe (5): Silver Pickaxe (6): Perfect Pickaxe (7): Gold Pickaxe (4) [2x profits]: Crystal Pickaxe (6) [run code twice]: [/hide] [hide=Coal Mine]This basic mine allows user a chance to get some DMC daily. Money earned: [pywindow]import random power = input("What is this user's pickaxe power?") if type(int(power)) != int:
print("Error: power must be integer")
else:
print("This user earns " + str(int(power) * 2 + random.choice([0, 0, 1, 1, 1, 1, 1, 2, 2, 3])) + " DMC.")[/pywindow][/hide]
[hide=Copper Mine]This mine is weaker if you have no power, but each power gives you an extra 3 DMC instead of 2 DMC. Whether this mine is better than the Coal Mine at power 1 is up to you. Requirements: Must have pickaxe power 1 Money earned: [pywindow]import random power = input("What is this user's pickaxe power?") if type(int(power)) != int:
print("Error: power must be integer")
else:
print("This user earns " + str(int(power) * 3 + random.choice([0, 0, 0, 1, 1, 1, 1, 1, 2, 2])) + " DMC.")[/pywindow][/hide]
[hide=Iron Mine]A mine with a lot of potential, each power gives you only 2.5 DMC (rounded up), but its base set (what you would get with 0 power) is better, spanning from 1 to 4 instead of 0 to 2. Requirements: Must have pickaxe power 1 Money earned: [pywindow]import random import math power = input("What is this user's pickaxe power?") if type(int(power)) != int:
print("Error: power must be integer")
else:
print("This user earns " + str(int(math.ceil(int(power) * 2.5) + random.choice([1, 1, 1, 1, 2, 2, 2, 3]))) + " DMC.")[/pywindow][/hide]
[hide=Silver Mine]The silver mine is unique because it gives you MPG directly along with DMC. You get 1 MPG per power and the base set (your earnings if you had 0 power) spans from 1 to 7 DMC. Requirements: Must have pickaxe power 2 Money earned: [pywindow]import random import math power = input("What is this user's pickaxe power?") if type(int(power)) != int:
print("Error: power must be integer")
else:
print("This user earns " + str(random.choice([1, 1, 2, 2, 2, 3, 3, 4, 4, 4, 4, 5, 5, 6, 6, 7])) + " DMC and " + power + " MPG.")[/pywindow][/hide]
[hide=Gold Mine]A risky mine, you can get 0, 1, 2, or 3 gold ore, each of which will give you 6 or 7 DMC. Each power increases the value of the gold ore by 1 DMC as well. Requirements: Must have pickaxe power 4 Money earned: [pywindow]import random power = input("What is this user's pickaxe power?") if type(int(power)) != int:
print("Error: power must be integer")
else:
print("This user earns " + str(random.choice([0, 0, 0, 1, 1, 1, 1, 2, 2, 3]) * (random.choice([6, 6, 6, 7, 7, 7, 7]) + int(power))) + " DMC.")[/pywindow][/hide]
[hide=Crystal Mine]Similar to the copper mine, this mine gives you a ridiculous 5 DMC per power, but has a base set (what you get with 0 power) from -2 to 1, the worst by far. Requirements: Must have pickaxe power 5 Money earned: [pywindow]import random power = input("What is this user's pickaxe power?") if type(int(power)) != int:
print("Error: power must be integer")
else:
print("This user earns " + str(int(power) * 5 + random.choice([-2, -2, -2, -2, -1, -1, -1, 0, 1, 1])) + " DMC.")[/pywindow][/hide]
[hide=Sulfur Mine]A strong and stable mine, you get 3 DMC per power, but the appeal is from the base set, giving you an amount from 3 to 5 thrice! Requirements: Must have pickaxe power 5 Money earned: [pywindow]import random import math power = input("What is this user's pickaxe power?") if type(int(power)) != int:
print("Error: power must be integer")
else:
print("This user earns " + str(int(power) * 3 + random.choice([3, 3, 3, 3, 4, 5, 5]) + random.choice([3, 3, 3, 3, 4, 5, 5]) + random.choice([3, 3, 3, 3, 4, 5, 5])) + " DMC.")[/pywindow][/hide]
[hide=Californium Mine]This can be a very well-paying mine, but it's extremely rare to find californium, so it's a big risk. At least your chances increase by 2% per power. Requirements: Must have pickaxe power 6 Money earned: [pywindow]import random power = input("What is this user's pickaxe power?") if type(int(power)) != int:
print("Error: power must be integer")
elif random.choice(range(100)) < (int(power) + 10):
print("This user located californium, earning them " + str(random.choice(range(80, 100))) + " DMC.")
else:
print("This user was unable to find californium and earned 0 DMC.")[/pywindow][/hide][/hide]
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