Difference between revisions of "2018 AIME II Problems/Problem 12"
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<math>\frac{h_1}{2}AP + \frac{h_2}{2}CP = \frac{h_1}{2}CP + \frac{h_2}{2}AP \rightarrow \left(h_1 - h_2\right)AP = \left(h_1 - h_2\right)CP \rightarrow AP = CP</math>. | <math>\frac{h_1}{2}AP + \frac{h_2}{2}CP = \frac{h_1}{2}CP + \frac{h_2}{2}AP \rightarrow \left(h_1 - h_2\right)AP = \left(h_1 - h_2\right)CP \rightarrow AP = CP</math>. | ||
− | What an important finding! Note that the opposite sides <math>\overline{AB}</math> and <math>\overline{CD}</math> have equal length, and note that diagonal <math>\overline{DB}</math> bisects diagonal <math>\overline{AC}</math>. This is very similar to what happens if <math>ABCD</math> were a parallelogram with <math>AB = CD = 10</math>, so let's extend <math>\overline{DB}</math> to point <math>E</math>, such that <math>AECD</math> is a parallelogram. In other words, <math>AE = CD = 10</math> and <math>EC = DA = 2\sqrt{65}</math>. Now, let's examine <math>\triangle ABE</math>. Since <math>AB = AE = 10</math>, the triangle is isosceles, and <math>\angle ABE \cong \angle AEB</math>. Note that in parallelogram <math>AECD</math>, <math>\angle AED</math> and <math>\angle CDE</math> are congruent, so <math>\angle ABE \cong \angle CDE</math> and thus <math>\text{m}\angle ABD = 180^\circ - \text{m}\angle CDB</math>. Define <math>\alpha := \text{m}\angle CDB</math>, so <math>180^\circ - \alpha = \text{m}\angle ABD</math>. We use the Law of Cosines on <math>\triangle DAB</math> and <math>\triangle | + | What an important finding! Note that the opposite sides <math>\overline{AB}</math> and <math>\overline{CD}</math> have equal length, and note that diagonal <math>\overline{DB}</math> bisects diagonal <math>\overline{AC}</math>. This is very similar to what happens if <math>ABCD</math> were a parallelogram with <math>AB = CD = 10</math>, so let's extend <math>\overline{DB}</math> to point <math>E</math>, such that <math>AECD</math> is a parallelogram. In other words, <math>AE = CD = 10</math> and <math>EC = DA = 2\sqrt{65}</math>. Now, let's examine <math>\triangle ABE</math>. Since <math>AB = AE = 10</math>, the triangle is isosceles, and <math>\angle ABE \cong \angle AEB</math>. Note that in parallelogram <math>AECD</math>, <math>\angle AED</math> and <math>\angle CDE</math> are congruent, so <math>\angle ABE \cong \angle CDE</math> and thus <math>\text{m}\angle ABD = 180^\circ - \text{m}\angle CDB</math>. Define <math>\alpha := \text{m}\angle CDB</math>, so <math>180^\circ - \alpha = \text{m}\angle ABD</math>. We use the Law of Cosines on <math>\triangle DAB</math> and <math>\triangle CDB</math>: |
<math>\left(2\sqrt{65}\right)^2 = 10^2 + BD^2 - 20BD\cos\left(180^\circ - \alpha\right) = 100 + BD^2 + 20BD\cos\alpha,</math> | <math>\left(2\sqrt{65}\right)^2 = 10^2 + BD^2 - 20BD\cos\left(180^\circ - \alpha\right) = 100 + BD^2 + 20BD\cos\alpha,</math> |
Revision as of 05:36, 31 March 2018
Problem
Let be a convex quadrilateral with , , and . Assume that the diagonals of intersect at point , and that the sum of the areas of triangles and equals the sum of the areas of triangles and . Find the area of quadrilateral .
Solution
For reference, , so is the longest of the four sides of . Let be the length of the altitude from to , and let be the length of the altitude from to . Then, the triangle area equation becomes
.
What an important finding! Note that the opposite sides and have equal length, and note that diagonal bisects diagonal . This is very similar to what happens if were a parallelogram with , so let's extend to point , such that is a parallelogram. In other words, and . Now, let's examine . Since , the triangle is isosceles, and . Note that in parallelogram , and are congruent, so and thus . Define , so . We use the Law of Cosines on and :
Subtracting the second equation from the first yields
This means that dropping an altitude from to some foot on gives and therefore . Seeing that , we conclude that is a 3-4-5 right triangle, so . Then, the area of is . Since , points and are equidistant from , so and hence . -kgator
2018 AIME II (Problems • Answer Key • Resources) | ||
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