Difference between revisions of "Origin"
m (Added Categories) |
|||
(3 intermediate revisions by 2 users not shown) | |||
Line 1: | Line 1: | ||
− | The '''origin''' is | + | The '''origin''' of a [[coordinate]] system is the [[center]] point or [[zero]] point where the [[axe]]s meet. |
+ | ==In Euclidean Systems== | ||
+ | In the Euclidean [[plane]] <math>\mathbb{R}^2</math>, the origin is <math>(0,0)</math>. Similarly, in the Euclidean [[space]] <math>\mathbb{R}^3</math>, the origin is <math>(0,0,0)</math>. This way, in general, the origin of an <math>n</math>-dimensional Euclidean space <math>\mathbb{R}^n</math> is the <math>n</math>-tuple <math>(0,0,\ldots,0)</math> with all its <math>n</math> components equal to zero. | ||
+ | |||
+ | Thus, the origin of any coordinate system is the point where all of its components are equal to zero. | ||
+ | |||
+ | {{stub}} | ||
[[Category:Definition]] | [[Category:Definition]] | ||
[[Category:Geometry]] | [[Category:Geometry]] | ||
− | + | [[Category:Mathematics]] |
Latest revision as of 17:41, 28 September 2024
The origin of a coordinate system is the center point or zero point where the axes meet.
In Euclidean Systems
In the Euclidean plane , the origin is . Similarly, in the Euclidean space , the origin is . This way, in general, the origin of an -dimensional Euclidean space is the -tuple with all its components equal to zero.
Thus, the origin of any coordinate system is the point where all of its components are equal to zero.
This article is a stub. Help us out by expanding it.