Difference between revisions of "Greed Control"
(GC) |
(error) |
||
(One intermediate revision by one other user not shown) | |||
Line 1: | Line 1: | ||
− | Greed Control is a game on Art of Problem Solving where you must select a number in a certain range. Once the day is complete, you earn points equal to the number you picked divided by the | + | Greed Control is a game on the Art of Problem Solving where you must select a number in a certain range. Once the day is complete, you earn points equal to the number you picked divided by the number of people who picked it, such that a lower number may earn more points. Like Reaper, the key is to strike where no one else is. |
+ | Every day while a game is being played, you have the option to input a number into a box. At the end of the day, these numbers are compiled. Your score from one day is determined by the number divided by the number of people who picked it. If you pick 20 and 4 other people pick it, you will get five points. However, if you picked 9 and only you picked it, you will get 9 points. Most games are set to end after someone accumulates 2000 points. |
Latest revision as of 16:27, 28 December 2020
Greed Control is a game on the Art of Problem Solving where you must select a number in a certain range. Once the day is complete, you earn points equal to the number you picked divided by the number of people who picked it, such that a lower number may earn more points. Like Reaper, the key is to strike where no one else is. Every day while a game is being played, you have the option to input a number into a box. At the end of the day, these numbers are compiled. Your score from one day is determined by the number divided by the number of people who picked it. If you pick 20 and 4 other people pick it, you will get five points. However, if you picked 9 and only you picked it, you will get 9 points. Most games are set to end after someone accumulates 2000 points.